Responsive Design

A foolish consistency is the hobgoblin of little minds

A Foolish Consistency?

We recently enrolled in a “designer lite” onsite course at leading Business Process Management (BPM) vendor’s location. It had been quite a while since I was a student in such as class--usually I’ve been the one teaching classes. It was nice to be in the passenger seat this time and see via their established curriculum the development environment for their BPM.

The 5 U's of Usability and User-Centered Design:

  • User-centered Design
  • User-centered design is a process in which the needs, wants, and limitations of end users of a product, service or process are given the primary focus of attention at each stage of the design process.

    The main difference from other product design philosophies is that user-centered design tries to optimize the product around how users can, want, or need to use the product, rather than forcing the users to change their behavior to accommodate the product (aka. Engineering-Centric Design).

    See also: http://www.w3.org/WAI/redesign/ucd

  • Usability Testing
  • Universal design ROCKS

    We've blogged a bunch about the importance of Universal Design and how Responsive design isn't really any good. See http://theusabilitypeople.com/responsive-and-seven-principles-universal-...

    Universal design is about creating something that will work across all user types, etc. while responsive design segregates users into different interactions depending the the type of device that they are using.

    Responsive and Seven Principles of Universal Design

    Most of us in the UX field understand that novice users, expert users, or disabled users all need to have equal access to the information and applications that the Internet has to offer.